I think Getting Over It is great because it brought outsider art to the masses in a respectful way. As a game developer, it's tempting to start obsessing over polish and making sure the player has a nice, comfortable time, and his games are a reminder that we're also artists trying to express something of ourselves. When I play a game by him or a similar creator, it always feels intimate and honest. What makes Jazzuo's games so special to me is how raw they are. He made the game for the TIGSource B-Games Competition (which was partly inspired by him) and it won 4.5% of the votes but did not win the competition.
I have no idea if the creators of Genital Jousting played Hermies, but either way it's proof that Jazzuo was ahead of his time. What are the most essential ones to play-what's 'the Jazzuo canon'?ĭY: He created another game in 2007 called Hermies the game that was very similar in concept to 2016's Genital Jousting.